Config Gallery
178 ready-to-use configurations for Skill Seekers
Featured
4 configsanthropic
Complete Anthropic API knowledge from official documentation. Use when building applications with Claude AI models. Covers Messages API, tool use, vision, streaming, extended thinking, batch API, and prompt engineering.
catboost
Complete CatBoost knowledge from official documentation. Use when building gradient boosting with native categorical feature support. Covers classification, regression, ranking, and GPU training.
chroma
Complete Chroma knowledge from official documentation. Use when building AI-native embeddings databases. Collections, embeddings, querying, filtering, multi-modal support, and client-server deployment.
cohere
Complete Cohere API knowledge from official documentation. Use when building applications with enterprise-grade LLMs. Covers generate, embed, classify, summarize, and rerank.
angular
Complete Angular knowledge combining official documentation and source code. Use when building enterprise web applications with TypeScript. Covers components, services, routing, forms, and Angular CLI. Version 17+ with standalone components.
astro
Complete Astro knowledge combining official documentation and Astro codebase. Use when building content-focused websites with islands architecture, partial hydration, and zero-JS by default. Covers v4.x with View Transitions.
django
Complete Django framework knowledge combining official documentation and Django codebase. Use when building Django applications, understanding ORM internals, or debugging Django issues.
express
Complete Express.js knowledge combining documentation and source code. Use when building Node.js web servers, APIs, or middleware. Covers routing, middleware, template engines, and production best practices.
fastapi
Complete FastAPI knowledge combining official documentation and FastAPI codebase. Use when building FastAPI applications, understanding async patterns, or working with Pydantic models.
flask
Complete Flask knowledge combining official documentation and source code. Use when building Python web applications, REST APIs, or microservices. Covers routing, templates, extensions, and deployment patterns.
hono
Complete Hono framework knowledge combining official documentation and Hono codebase. Use when building Hono applications, understanding middleware, or debugging Hono issues.
htmx
Complete HTMX knowledge from official documentation. Use when building modern web applications with hypermedia, without JavaScript frameworks. Covers AJAX, CSS transitions, WebSockets, and SSE.
httpx
Use this skill when working with HTTPX, a fully featured HTTP client for Python 3 with sync and async APIs. HTTPX provides a familiar requests-like interface with support for HTTP/2, connection pooling, and comprehensive middleware capabilities.
laravel
Complete Laravel framework knowledge combining official documentation and Laravel codebase. Use when building Laravel applications, understanding Eloquent internals, or debugging Laravel issues.
nestjs
Complete NestJS knowledge combining official documentation and source code. Use when building enterprise-grade Node.js applications with TypeScript. Covers modules, controllers, providers, dependency injection, and microservices.
nextjs
Complete Next.js knowledge combining official documentation and Next.js source code. Use when building React applications with SSR, SSG, API routes, and App Router. Covers Next.js 14+ with App Router, Server Components, and edge runtime.
nuxt
Complete Nuxt.js knowledge combining official documentation and source code. Use when building Vue-based universal applications with SSR, SSG, and file-based routing. Covers Nuxt 3 with Nitro engine and Vue 3 Composition API.
react-query
Complete TanStack Query (React Query) knowledge from official documentation. Use when managing server state in React applications. Covers queries, mutations, caching, optimistic updates, and infinite queries.
react
Complete React knowledge base combining official documentation and React codebase insights. Use when working with React, understanding API changes, or debugging React internals.
ruby-on-rails
Complete Ruby on Rails knowledge combining official documentation and source code. Use when building full-stack web applications with Ruby. Covers MVC, Active Record, routing, and deployment.
solidjs
Complete SolidJS knowledge from official documentation. Use when building high-performance reactive web applications without Virtual DOM. Covers signals, stores, effects, and routing.
svelte
Complete Svelte knowledge combining official documentation and source code. Use when building reactive web applications with compiled components. Covers Svelte 4 with runes, stores, animations, and transitions.
sveltekit
Complete SvelteKit knowledge combining documentation and source code. Use when building modern web apps with Svelte. Covers routing, server-side rendering, adapters, and full-stack Svelte development.
vue
Complete Vue.js framework knowledge combining official documentation and Vue.js codebase. Use when building Vue applications, understanding reactivity internals, composition API, or debugging Vue issues.
zod
Complete Zod knowledge from official documentation. Use when building type-safe schemas for TypeScript validation. Covers schema definition, parsing, inference, transformations, and error handling.
artillery
Complete Artillery knowledge from official documentation. Use when load testing APIs and applications. Covers scenarios, plugins, metrics, and distributed testing.
cypress
Complete Cypress knowledge from official documentation. Use when performing end-to-end testing for modern web applications. Covers commands, assertions, network handling, and CI/CD integration.
insomnia
Complete Insomnia knowledge from official documentation. Use when designing, testing, and debugging APIs with an open-source client. Covers requests, collections, environments, and plugins.
jest
Complete Jest knowledge from official documentation. Use when testing JavaScript applications with zero configuration. Covers matchers, async testing, mocks, snapshots, and coverage.
k6
Complete k6 knowledge from official documentation. Use when load testing APIs and applications. Covers HTTP requests, scenarios, thresholds, extensions, and cloud execution.
playwright
Complete Playwright knowledge from official documentation. Use when testing modern web apps across multiple browsers. Covers locators, actions, auto-waiting, and parallel execution.
postman
Complete Postman knowledge from official documentation. Use when building, testing, and documenting APIs. Covers collections, environments, tests, monitors, and Newman CLI.
pytest
Complete pytest knowledge from official documentation. Use when testing Python applications with simple syntax. Covers fixtures, markers, plugins, and parameterized testing.
selenium
Complete Selenium knowledge from official documentation. Use when automating browser testing across different platforms. Covers WebDriver, locators, waits, and grid.
testing-library
Complete Testing Library knowledge from official documentation. Use when testing UI components with user-centric queries. Covers DOM Testing Library, React Testing Library, and best practices.
vitest
Complete Vitest knowledge from official documentation. Use when testing Vite-based projects with fast unit testing. Covers configuration, mocking, coverage, and in-source testing.
flutter
Complete Flutter knowledge from official documentation. Use when building cross-platform applications for mobile, web, and desktop with Dart. Covers widgets, state management, navigation, and platform integration.
react-native
Complete React Native knowledge from official documentation. Use when building cross-platform mobile applications with React. Covers components, navigation, native modules, and deployment to iOS/Android.
stripe
Complete Stripe knowledge from official documentation. Use when implementing payments, subscriptions, invoicing, or financial infrastructure. Covers Stripe.js, Payment Intents, Billing, and Connect.
elasticsearch
Complete Elasticsearch knowledge from official documentation. Use when building search, analytics, or logging solutions. Covers indexing, querying, aggregations, and cluster management.
auth0
Complete Auth0 knowledge from official documentation. Use when implementing authentication and authorization in applications. Covers universal login, APIs, rules, actions, and organizations.
clerk
Complete Clerk knowledge from official documentation. Use when adding authentication and user management to React/Next.js applications. Covers sign-in, sessions, organizations, and webhooks.
sentry
Complete Sentry knowledge from official documentation. Use when monitoring application errors and performance. Covers error tracking, performance monitoring, release health, and distributed tracing.
kafka
Complete Apache Kafka knowledge from official documentation. Use when building event-driven architectures and real-time data pipelines. Covers producers, consumers, topics, partitions, and Kafka Streams.
rabbitmq
Complete RabbitMQ knowledge from official documentation. Use when building distributed systems with message queuing. Covers exchanges, queues, bindings, routing, and clustering.
typescript
Complete TypeScript knowledge from official documentation. Use when building type-safe JavaScript applications. Covers types, interfaces, generics, decorators, modules, and compiler options.
d3
Complete D3.js knowledge from official documentation. Use when creating data visualizations with custom SVG, Canvas, and HTML. Covers selections, scales, axes, transitions, and geographic projections.
threejs
Complete Three.js knowledge from official documentation. Use when building 3D graphics in the browser with WebGL. Covers scenes, cameras, materials, lighting, geometries, and animation.
steam-economy-complete
Complete Steam Economy system knowledge from official documentation. Use for ISteamInventory API, ISteamEconomy API, IInventoryService Web API, Steam Wallet integration, in-app purchases, item definitions, trading, crafting, market integration, and all economy features for game developers.
ags
Complete Adventure Game Studio knowledge from official documentation. Use when building point-and-click adventure games. Covers rooms, characters, inventory, dialogue, and scripting with AGS Script.
appgamekit
Complete AppGameKit knowledge from official documentation. Use when building cross-platform games with BASIC-like scripting. Covers 2D/3D graphics, physics, multiplayer, and VR.
armory3d
Complete Armory3D knowledge from official documentation. Use when building 3D games integrated with Blender. Covers nodes-based logic, Haxe scripting, rendering, and physics.
babylonjs
Complete Babylon.js knowledge from official documentation. Use when building 3D web applications and games with WebGL/WebGPU. Covers meshes, materials, physics, particles, and GUI systems.
bevy
Complete Bevy knowledge from official documentation. Use when building data-driven games in Rust with ECS architecture. Covers systems, components, resources, queries, and rendering.
bitsy
Complete Bitsy knowledge from official documentation and community resources. Use when creating tiny narrative games in the browser. Covers rooms, sprites, items, dialogue, and game variables.
clickteam-fusion
Complete Clickteam Fusion knowledge from official documentation. Use when building 2D games without coding using event-based visual programming. Covers frame editor, objects, events, and exporters.
cocos2d
Complete Cocos2d-x knowledge from official documentation. Use when building cross-platform 2D games in C++, Lua, or JavaScript. Covers scenes, sprites, actions, physics, and particle systems.
construct
Complete Construct 3 knowledge from official documentation. Use when building HTML5 games without coding using visual scripting. Covers events, behaviors, effects, and multiplayer.
defold
Complete Defold knowledge from official documentation. Use when building 2D games with a data-driven approach. Covers game objects, components, Lua scripting, particle effects, and physics.
flax
Complete Flax Engine knowledge from official documentation. Use when building modern 3D games with C++ or C#. Covers visual scripting, physics, rendering, and editor extensibility.
gamemaker
Complete GameMaker knowledge from official documentation. Use when building 2D games with drag-and-drop or GML scripting. Covers objects, rooms, sprites, physics, and multiplayer.
gdevelop
Complete GDevelop knowledge from official documentation. Use when building games without coding using visual events. Covers behaviors, effects, physics, and export to multiple platforms.
godot
Complete Godot Engine knowledge combining official documentation and source code. Use when building 2D/3D games, tools, or interactive experiences with Godot 4. Covers GDScript, nodes, physics, signals, rendering, and the Godot API.
haxeflixel
Complete HaxeFlixel knowledge from official documentation. Use when building 2D games in Haxe with cross-platform support. Covers sprites, tilemaps, camera, UI, and effects.
heaps
Complete Heaps.io knowledge from official documentation. Use when building high-performance 2D/3D games in Haxe. Covers graphics, shaders, ECS, and resource management.
love2d
Complete LÖVE (Love2D) knowledge from official documentation. Use when building 2D games in Lua. Covers graphics, audio, physics, input, and file I/O.
monogame
Complete MonoGame knowledge from official documentation. Use when building cross-platform games with C# and XNA compatibility. Covers graphics, audio, input, content pipeline, and shaders.
o3de
Complete Open 3D Engine (O3DE) knowledge from official documentation. Use when building AAA-quality 3D games and simulations. Covers Atom renderer, Script Canvas, physics, and multiplayer networking.
panda3d
Complete Panda3D knowledge from official documentation. Use when building 3D games and simulations in Python or C++. Covers scene graph, physics, rendering, and pipeline tools.